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Virtual Reality-Reward Training for Anhedonia
Sponsor: University of California, Los Angeles
Summary
The purpose of this study is to compare the effects of Virtual Reality-Reward Training (VR-RT) with an active control condition, Virtual Reality-Memory Training (VR-MT), on positive affect and other clinical symptoms. VR-Reward Training is a novel intervention aimed at enhancing savoring of positive experiences among individuals with depression and low positive affect through guided imaginal recounting following immersion in positive VR experiences. Target enrollment is 80 male and female participants with low positive affect, depression, and impaired functioning, who are at least 18 years old, who will be randomly assigned to 7 weeks of either Virtual Reality-Reward Training (VR-RT) or Virtual Reality-Memory Training (VR-MT). Participants will complete in-person VR sessions, laboratory assessments, self-report questionnaires as part of the study. The total length of participation is around 3 months.
Key Details
Gender
All
Age Range
18 Years - Any
Study Type
INTERVENTIONAL
Enrollment
59
Start Date
2022-09-15
Completion Date
2025-03-14
Last Updated
2026-10-26
Healthy Volunteers
No
Conditions
Interventions
Virtual Reality-Reward Training (VR-RT)
Participants will complete verbal recounting (presenttense, field perspective, positive details) and guided imaginal recounting of positive details for rewarding VR experiences and positive autobiographical memories.
Virtual Reality-Memory Training (VR-MT)
Participants will complete verbal recounting (pasttense, observer perspective, objective details) and guided imaginal recounting of neutral details for neutral VR experiences and neutral autobiographical memories.
Locations (1)
University of California, Los Angeles
Los Angeles, California, United States